The Legend of Zelda: Skyward Sword for Wii

on Monday, October 17, 2011 with 0 comments
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The Nintendo Wii isn’t doing exactly well in terms of number of consoles sold each month lately, despite the strong start that it had over the PS3 and Xbox 360 when first released in Japan and the US. Well, I guess that is because time has caught up with the rather limited hardware of the Wii, not to mention the fact that Nintendo’s home console seem to be on the receiving end of far more shovelware compared to its counterparts.
I guess first party software from Nintendo always does well, and Nintendo pays no attention to how long fans must wait or how much they have suffered in the name of patience. In fact, anticipation has been building up over some time already with the announcement of The Legend of Zelda: Skyward Sword for Wii. Having said that, here are more information concerning the upcoming title that might interest you in yet another swashbuckling adventure that you steer Link through.
Being a RPG, no doubt you will come across a range of fascinating areas, items and game play that will keep you coming back for more. The game will arrive on the Wii as an exclusive this coming November 20th, where we know that Link will need to make his way through several sections in the game as described below.
Lake Floria and the Parella Tribe: Later in his quest, Link must make his way to an as-yet-undiscovered section of the Faron Woods that is home to Lake Floria. The lake is inhabited by the squid-like Parella tribe, which makes its first appearance in The Legend of Zelda: Skyward Sword. Even when revisiting past areas like Faron Woods, players will make new discoveries and, occasionally, find drastic changes to the environment that require them to explore these areas in entirely different ways.
Swimming: As one might expect, getting to and exploring Lake Floria requires Link to swim. The intuitive motion control of the Wii Remote Plus gives players a natural way to control Link as he swims across the lake’s surface or into its watery depths.
Insects and Potions: Throughout the game, Link travels back and forth between the surface and Skyloft. Players can collect bugs in the various areas they visit, and these insects can be used to infuse new ingredients into the variety of different potions available for purchase at the bazaar in Skyloft, giving the potions powerful new effects. Players can experiment with different potions and insects to find the concoctions that best meet their needs.
Fun Fun Island: Also new in The Legend of Zelda: Skyward Sword is Fun Fun Island, one of the small islands that float above the clouds near Link’s hometown. As the name suggests, there’s a lot of fun to be had there, but before Link can enjoy everything the island has to offer, he must find a way to fulfill the request of its lone inhabitant.
Whip: Players can use the Wii Remote Plus to lash Link’s whip at enemies and objects. The whip also can be used to grab items and is integral to solving certain puzzles. Link’s items can be selected in real time without pausing the game when he is on the ground, making it easier to switch between a sword and other items.
Do stay tuned for further information and details concerning the game as Nintendo works up our appetite for more. It does sound as though this is a game that will be whipped into shape real soon, so get those gaming thumbs and fingers ready to flex their muscles!




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Category: Gadgets , Game News

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